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ObjectCreator
2002.07.29, 02:55 AM
Someone know how to open and make working a Cocoa Plugin in a Cocoa app? I need to do a PlugIn structure in my 3d modelling app Object Creator. Thanx

GoodDoug
2002.07.29, 06:44 PM
My ZedNought source (recently posted to iDevGames) does just that. Its really very simple, call loadBundle get the class object and then just start using it.

Check out the sample.